Gaming as Speculative World Building: Technology and Poetics Series
10:00 a.m PTVirtual
Chris Martens and Alexandra To on Gaming as Speculative World Building Practice—October 7 @10 AM Pacific
On Friday, October 7th at 10 AM, Chris Martens and Alexandra To will lead a discussion and brainstorming session (with a little bit real-time gameplay) on their collaborative project that explores tabletop gaming as speculative world building practice. They plan to partner with community activists to find ways that games might help us imagine better worlds and solutions to difficult societal problems. This will be a brainstorming session, first and foremost, and a time to put theory into practice by playing world-building games with each other.
If, Then: Technology and Poetics is a working group and workshop series that meets monthly over Zoom. In this space, we bring together writers, coders, and scholars investigating the relationships between humans and machines and the works of art, literature, and visual knowledge they produce together. Our group is interdisciplinary and interinstitutional, consisting of faculty, staff, and graduate students from departments ranging from English to Architecture to Computer Science, alongside independent scholars, poets, and creative practitioners and technologists.